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Walkthrough King's Bounty - the Legend

Walkthrough King's Bounty - the Legend

King's Bounty Screenshot and Text: Walkthrough

General Note

I played this walkthrough with the Mage, if you chose another character the quests can differ a bit, also the creatures that follow you can differ sometimes. However, this walkthrough for King's Bounty may not contain every quest, maybe I have missed some, but you can use this walkthrough as a guide whenever you need information about how to fulfill a quest.

There are also five important things you have to know.
First, talk to everybody and ask every question you can choose in the dialogs, talk to the same characters again after a while, sometimes they have new orders for you and new quests to fulfill.
Second, the most things you'll find in the game are usable things, you can rightclick on them, look at them to find some interesting notes and sometimes you can use them not only as a weapon or an armor.
The third important thing in this game is: When you find an artefact, you sometimes have to go into it and fight the spirits that are living in there. You can only use that artefact if you fought them and won the battle (if you loose the battle, you can fight against the spirits again at a later time).

The fourth and most important thing is the ragebox with the four ragespirits, once you have this box, you have to talk to all four and find out their desires, everyone of them gives you an order to fulfill, they will only fight for you in the battles if you finished their orders.
And the last thing: In this game you can hire troops, but they will be rare at the end of the game, in some places you can find a special amount of troops, and once you have hired them all, there won't be any more. So make sure to not loose to many of your troops during the battles.

And now let's play... oh yes, I have all quests for every land written in the dependend paragraph where you get them, but this doesn't mean that those quests can be fulfilled there. Also some quests can only be fulfilled if you do other things meanwhile, for some quests you have to get a special amount of experience points, level-ups or similiar things.

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Tutorial

The tutorial is the hardest part of the game. You have to fight against a dragon, rescue a princess, fight a necromancer and find some boots.

First Quest: Final Trials
Ok, this is your first quest, so just talk to your mentor Iron Richard, before you go through the first portal and grab the sword from the chest behind him. Now you have a formidable training sword to fight a dragon with, go through the first portal. Collect all treasures you'll find on the ground, then attack the dragon and rescue the dummy... ahh, sorry, I meant ...rescue the princess.

To make sure, you'll miss nothing, go to your hero's inventory and rightclick on the princess. Now look at it, after that use it and chose one of the possible things you can do now. Go back through the portal and talk to Iron Richard again, he will tell you about the second trial.
Go through the second portal, fight the necromancer and take his book, rightclick on the book in your inventory, look at it and use it, you'll find a scroll, go back and talk to Iron Richard again. He wants you to search for a piece of his armor, go through the third portal now and search for treasures.

When you walk through dungeons, you will sometimes see a light shining near you on the ground, here you can dig and find chests with stuff in it. Sometimes it's useful, sometimes not, but you can sell all that stuff later in the King's castle or at other spots in the game.
Now go and find Richard's boots, fight all monsters and collect everything down here. Don't forget to have a look at the boots in your inventory! Well, what you do now is your own decision, I decided to not take it. Then go back to Iron Richard and talk to him again, after a smalltalk he gives you the Reference letters for the King. Now the next portal is open, it leads you directly into the King's castle.

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Important Locations and Quests in Greenwort

Image: Map of Greenwort

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Rage Spirits: Swamp Spirit Sleem

Sleem is the first Rage Spirit you will get, after finishing the Quest Secret Weapon.
You should activate the Rage Spirits as soon as possible. Go to your inventory and click on every Spirit to talk to them. First you can get Sleem to fight for you, he only has a bit hunger. After fulfilling the quest from Stephan Hall (Escaped Bear), he can sell you Venomous Spiders, you can get also some Venomous Snakes from the witch Chvakha.
Those spiders are good food for Sleem, bring one of your troops into the garrison at the King's castle to have enough space for spiders. Go to the menagerie and buy about 30 Venomous Spiders from Stephan Hall. Click on Sleem and give him the spiders to eat. Now he will serve you in the upcoming battles, if you have enough rage to call him.

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Fandor's Obelisks

Fandor's Obelisks can be found in several regions. When you've found all of them, you can enter a special pyramid.
You can find two Obelisks of Fandor here in Greenwort. The first obelisk is in front of the School of Magic and the second obelisk is on a small island at the northern coast, where the fisher Kitano lives.

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Village - Maria

This is not a quest, Maria is a trader. Maria is living in the small hut in the village. She makes window-screens (curtains) from the wings of Dragonflies. For every three wings you'll bring her, she'll give you a magic crystal.

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Knight's Temple - Master Richard

This is not a quest, but a tournament. From time to time you should check in the Knight's Temple and talk to Master Richard about the tournament. He will give you the opportunity to fight against an enemy at various levels.
Once you reached this level, you can come here and have a fight, don't forget to hire good troops before.

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Magic School - Elerio Shivarius

Also not a quest, more like a tournament or trial in magic arts. In the Magic School talk to Elerio Shivarius, he can not only sell troops to you, he also can offer you a Will Trial.
Ask him about the school and if you can learn something here. He will then offer you a trial which is normally only for the magic adepts. You can pass this trial only if your Leadership has reached 1000 points or more.

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Quests in Greenwort

Quest - Reference Letters
After finishing the tutorial you arrive directly in the King's castle, this is Kronberg, the capital of Darion, here you have to give the Reference Letters to the King and the quest is finished. The King now gives you the title Royal Treasure Searcher and a new quest, your first order to fulfill for the King.

Quest - Plugen Search
Talk to the King and to his daughter Amelie. As new Royal Treasure Searcher it's your duty to hunt the robbers that have stolen the Plugen from the King. Hire some troops here and go into the direction of Arlania. You'll find the robbers somewhere on this street, fight them, collect all the Plugen and bring them back to the King.

Quest - Thorn Invasion
In the small village southeast of the King's castle you'll find the Elder Evtid, talk to him. He gives you the order to get rid of all those thorns, that have invaded the village. After talking to the red Royal Thorn at the lake in the southwest of Greenwort, talk to Evtid again and tell him about the talking thorn. Fulfill the quest for the milkwoman Wilma now. After this you can get a cow from her, which you should bring to the thorn now, the thorn is happy and you can bring Evtid the good news.
You can buy troops from the Royal Thorn yet.

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Quest - Clear the Vegetable Garden
The milkwoman Wilma tells you about those ugly thorns that have spread all over her garden. You only need to kill them and from now on Wilma will offer you thorns for your army. She can also help you with the cow for the red Royal Thorn at the lake now.

Quest - Troubles at the Mill
The Elder Evtid will give you another quest once you have cleaned the village from all the thorns. Ask him about the miller, he tells you to find out what happened to the miller Bob Baker. Go to the mill, break off the door and talk to the miller.
After this go to the Magic School and ask the magician here what can be done now. Go back to the miller, talk to him about the cursed artefact. You have to find the robber's leader Rotten Hake in the northern forest now and get the ring from him.
If you have not enough experience points and enough strong troops to reach the robber on the landway, you have to fulfill Kitano's quests first to get a boat and reach the robber's house from the waterside.
(Note: You can get a boat for free in Arlania, look at Skipper Gek's Cargo-Quest.)
Once you're here talk to Rotten Hake about the miller's ring, tell him about the curse and ask him for Rina, his wife. Talk to her and tell her something that she hands over the ring to you. Tell her that you once lost such a nice ring, one day she can wear it and one day you will wear it...then she'll give it to you.

Go back to the Magic School and talk to Elerio Shivarius again. He tells you, that you have to fight the ghosts of the artefact by going into it. Make sure, you have enough strong troops and prepare for battle.
Rightclick the artefact in your inventory and fight. Once you won and cleaned the artefact from it's inhabitants, the magician will give you a spell, go back to the miller and speak the magic words. After curing the miller talk to Evtid and get your reward.

Quest - Chieftain Hake's girlfriend
When following the miller's quest to the robber Hake, he will give you this quest. After talking to Hake and Rina about the cursed ring, Hake will ask you for a curing spell. Once you have completed the miller's quest and cured him, you are able to go back to Rotten Hake and write down the spell for him. He will give you a reward.
If you want you can take Rina as your wife with you now.

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Quest - Escaped Bear
Near the castle you'll find the menagerie and it's owner Stephan Hall, he will give you a quest to search for his lost white bear. He also gives you a herb with which you can make the bear a bit friendlier. You can find the bear in front of the cave, northeast of the castle, the right way before the strand leads to it. Simply go near the bear and he will follow you, make sure to not run too fast, this bear is a bit slow...
Bring it back to Stephan Hall and get your reward and also a new quest. Also you can hire Venomous Spiders and Bears here from now on.

Quest - Speaking Stone
When you travel to the beach in the north, you will stumble about a talking stone on the left side where the sign is standing. Talk to the stone, then go back to the Magic School, ask for a spell and return to the stone. Speak the magic words and look what happens. Touch the altar, puh... well done adventurer.

Quest - Fishing quotas
On the beach in front of his hut you'll meet the Fisherman Kitano, talk to him and ask for errands. He will talk about the Devilfish and send you to the King with his request. Talk to the King, talk again to Kitano and tell him, the King allows fishing for the next three years. Talk again to Kitano and get the next quest from him.

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Quest - Fishing Tackles
Talk again to Kitano and he will give you a second quest, you have to get back his tackles from Beardless Joe. Fight this guy at the lighthouse just above the fisherman's hut, get the tackles and bring them to Kitano. Now you'll have the option to buy a boat from Kitano for 1000 goldpieces. If you want it for 500 gold you'll have to reach level 5 first.
(You can get a boat for free, when you reach Arlania and fulfill the quest for Skipper Gek.)

Quest - Bitten Hunter
Follow the way through the village into the forest. You'll come to the house of Marksman Trey, talk to him. He tells you of his problem and you have to follow the way until you reach a cave. Go down there and fight the werwolf leader Martin Vodash, take his blood, collect all things in this cave and go back to the hunter. Give him the blood and get your reward.
Now you can buy troops from him.

Quest - King's Brother
After returning the lost Plugen to the King he will give you the next royal order. The brother of the King, Carl Leonar, needs the royal seal. Bring the copy of the seal to Arlania, you'll find Carl at the observatory. (Over the bridge and then right.)
Give him the seal and don't forget to ask him, why he needs it. After talking to Carl and getting a quest from him, go back to Greenwort and report the news to the King.

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Quest - Secret Weapon
After your return from Carl you will get a new quest from the King. You have to get the secret weapon and return it to the King. Ahh, well... this is a quest you should fulfill as soon as possible, you will get the Ragebox, you'll need this thing in the upcoming battles.
Talk to the king about this weapon, he sends you to Verlon Forest. Go to Verlon Forest and take the right way, then left to the Magic Academy.
Talk to Master Trigius and tell him, that the King ordered you to get the secret weapon. After an interesting smalltalk about magic and rage you'll get the box. Bring it back to the King and tell him, that you can't hand it over to him.
You are now the master of the Ragebox!

Quest - Lost Scrolls
In the Magic School talk to Elerio Shivarius, he gives you the quest to search for some lost scrolls. You have to go to Marshan Swamp and talk to the witch Old Chvakha about these scrolls (the ferryman will bring you to the hut, but you have to pay 400 Gold to go there, you can also walk along the road and fight the snakes).
Chvakha now tells you, that she doesn't have the scrolls any longer, they are now hidden in a crypt at the graveyard, guarded by undead creatures. She'll give you a spell to find the correct crypt and find the scrolls therein.
Well, go into this crypt and find the scrolls, the correct crypt is labeled Enchanted Crypt. Take the scrolls off the sarcophagus and go back to Greenwort, give them to Elerio Shivarius and get your reward. Elerio also gives you another quest then.

Quest - Rare Animals
After finishing the Quest Lost Scrolls for Elerio Shivarius he will give you a new quest. You only have to find some rare animals for him.
You have to find 30 Lake Dragonflies, 10 Royal Snakes and 1 Cyclop. If you picked up the Dragonfly eggs in Arlania (near the bridge in the river) you should have the needed Dragonflies yet, else you must hire them somewhere. You can also hire the Royal Snakes, garrison three of your troops in the King's castle to make a bit room for new troops.
Use the Dragonfly eggs in your inventory to create this troop, or hire them, also hire the Royal Snakes somewhere, somewhere in the Dwarven Lands you can hire the cyclops. When you have all troops go back to Elerio and give them to him (if you find only one troop you can bring them to Elerio too, it doesn't matter if you'll bring him the next ones later). Once you have delivered all troops you can collect your reward.

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Quest - Donations to the Temple
In the Knight's Temple you have to talk to Aron Demion to get this quest. He wants you to bring a bag of gold into the Temple of Deceased Souls in the Marshan Swamp. When you arrive in Marshan Swamp, take the way up the hill, over the bridge at the furios Paladin's house and follow the way to it's end. Talk to Priest Owein about the donations, he'll give you the reward and a new quest.
Go back to Greenwort and tell Aron Demion that the donations are delivered. You can also buy troops from Priest Owein.

Quest - Crashed Dirigible
Talk to the dwarf in front of the dirigible at Kronberg castle. This is Technician Tregum, ask him if you can help him with spare parts. (I recommend to do this before flying with him to Lyaro Island.)
He will tell you about the Black Box, that every dirigible has on board. You simply have to go to Arlania and find the crashed dirigible. Take the black box and bring it back to Tregum.

Quest - Evil Beholders Breeding
After finishing his first quest, Stephan Hall (Menagerie) will give you the next quest. Talk to him about the new creatures, he'll tell you about Evil Beholders and that he wants to know how to breed them.
Go to Verlon Forest and talk to Archon (first way left). He gives you some papers, read them in your inventory, go back to Greenwort and give those papers to Stephan Hall.

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Quest - Mystery of Lyaro Island
After finishing the quest Secret Weapon the King will give you new orders. A new island has appeared and you shall go there with the dirigible of the dwarf Tregum.
(I recommend to finish the quest Crashed Dirigible first.)
On Lyaro Island you'll find your first bossmonster, so make sure you have enough strong troops for this quest before talking to the dwarf. Talk to Tregum about your order to fly to Lyaro Island. Board the dirigible and don't panic. Has Tregum his beer yet? Ok, then nothing can happen.

Once you're there you can only walk along the path, there is nothing else. At the end of this path you'll find an Orc Shaman named Karrakh, talk to him. He tells you that he wants to rule the whole world and he summons a small turtle. Now you have to fight the turtle (without the Rage Spirits) and when you've won, talk to her. She'll ask you for protection and you have to give her a bit of your blood and your name to create a magical bond. From this day on she can call you whenever she needs you, and vice versa.
Fly back to Greenwort, talk to the King again and tell him the story, then get your reward and your next order.

Quest - Underground Maps
King Mark Leonar will give you this quest as soon as you've sorted out the things on Lyaro Island. After your report about the turtle, the King tells you about the problems in the Creiston Mines and some maps, you have to travel to the Islands of Freedom to get these Underground Maps from a pirat named Lucky James.
When you arrive at the Western Islands talk to Merchant Valdes, he does not know very much but he tells you to talk to Mirabella or even better to the pirate Redbeard. Governor Scott Thompson in Tripol tells you the same.
When you arrive on the Eastern Islands you can talk to Mirabella. She tells you some things about Lucky James and gives you a quest too.

Talk to Red Beard, you can find him on the Eastern Islands (northern top of the southeast island), he will tell you about Lucky James, give you a black mark together with a quest and tell you the password for the mines.
Go up to the mine entrance and tell the guard the password. Here you'll find dwarven slaves and the Emerald Castle guarded by Lucky James. Talk to Lucky James about the maps, he'll sell them for 100.000 goldpieces. If you give him the Black Mark you got from Red Beard, you also have the choice to get the maps for killing Red Beard instead. The third choice is to kill Lucky James.
Whatever you choose here, once you'll have the maps go back to the king and report about the slavery trouble in the mines. You'll get a new order from the King then.

Quest - Slave Traders
After the Quest Underground Maps the King gives you the order to talk with Rotten Hake in the Greenwort forest. Rotten Hake tells you about the conspiracy of Baron Ahey now. That's all, go back to the King and report, he'll give you the next quest.

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Quest - The Storming of Creiston
After completing the Slave Traders quest, you get a sidequest from the King. You have to end the slavery and storm the Creiston Castle (in Creiston Mines) and kill Baron Ahey. After this you can buy troops here from Viceregent Rupert. Report the death of Baron Ahey to the King and get your reward. Viceregent Rupert will also tell you how to get to Kordar.

Quest - Peace Treaty with the Dwarves
You'll get this quest from King Mark after completing the Slave Traders quest. Go through the Creiston Mines, Upper and Lower Hadar, Taron Mines and make your way to Ardan's Peaks to reach the dwarven capital Taron Castle.
Here talk to Torn Digor, the Dwarven King, tell him about the conspiracy and the peace treaty of King Mark. He will accept the treaty if he gets your help. So you have to free his son Tibold first, you can find him at the Castle Bogaccio in the Taron Mines. This castle is heavily guarded and you need strong troops to free Tibold. When you've won the battle, Tibold gives you the Clock of Time.
Now go back to King Torn Digor and tell him about his son. Then go back to Darion (Greenwort) and tell King Mark Leonar that you've managed to keep peace with the dwarves. King Mark gives you the next quest then.

Quest - Queen Violetta
After finishing the quest Peace Treaty with the Dwarves King Mark gives you this quest. His daughter Amelie was kidnapped and you have to talk to Queen Violetta in Ellinia, the Elven Lands. You can go there with the Sea Swallow by fisherman Kitano.
The queen lives in Daloer, the capital of the Valley of Thousand Rivers. Go to Daloer, talk to Queen Violetta and to Kay-Lear. At this point you have finished the King's order, but you have to go on with your mainquest in the quest Violetta's Soul.
You can find it in the Valley of Thousand Rivers.

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Important Locations and Quests in Arlania

Image: Map of Arlania

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Rage Spirits: Stone Spirit Zerock

When you feel strong enough to fight a handful of mages and priests, talk to the Rage Spirit Zerock, he will call some enemies and you have to prove that you fight mages. After fighting those mages he will help you destroy your enemies from now on.

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Fandor's Obelisk

You can find the obelisk on a hill, the way before you come to the Dragon's Tooth Tavern.

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Magic Academy - Master Trigius

This is not a quest, you can pass a test here, the test of the Judgement Day Arena. Master Trigius hires you to try out some living artefacts, you only have to go inside an artefact and stay alive...
You can come here whenever you feel ready for this test, make sure to have enough strong troops with you!

Master Trigius can also create an armor for you, you have to find the scroll for the Magic Recipe (somewhere at the graveyard in Marshan Swamp). Give it to him and wait a moment, he will create you a fine armor with this recipe.

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Magic Range - Commander Nerold

Not a quest, Commander Nerold tells you about the Magic Range. You can pay 5000 Gold to get access to this test, but be careful, this test depends on magic abilities.
You can pass this test also as warrior, but I don't know what happens then... means I haven't played the game as warrior yet.

Once you're in the Range, you can't get out without having passed the complete test, you have to activate all three magic altars (Order, Distortion & Chaos) to complete it. You'll lose a part of your army, if you are not a mage or your Intellect is lower than 15.
When you have activated all three magic altars, talk to Commander Nerold again. He gives you a document, go to Verlon Forest and talk to Master Trigius at the Magic Academy. He'll give you the reward.

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Quests in Arlania

Quest - Carl and Martha
After finishing the quest King's Brother, you can ask Carl to deliver his letter to Martha di Gonda. Take the letter from Carl and go to Marshan Swamp.
Talk to the witch Martha di Gonda. She wants a rejuvenation potion to make herself a bit more interesting for Carl. Talk to her mother Chvakha about this potion, collect five red lilies for her and take the potion. Go back to Martha and give her the potion, talk to her again and she will give you a magic item as reward.
Go back to Arlania and talk again to Carl. Collect your reward.

Quest - Dragon Tooth Tavern
Talk to Innkeeper Drin, ask him to tell you some stories. He'll tell you of his contracts with the Dragon Drahha and that he wants to rename his tavern. Go to the Dragon and talk to him about a fang. When you got the fang, talk to the Innkeeper Drin again and get your reward.
After finishing this quest, you can buy troops from Drin.

Quest - Skipper Gek's Cargo
When finishing this quest you can get a boat for free. Well, Skipper Gek gives you the boat before starting to collect his cargo. Just talk to him, he can be found under the tavern at the beach, and he'll tell you about his lost cargo, get the boat from him, collect all chests (one chest is in Verlon Forest) and bring the cargo back to him.
That's all, now you've got a boat to sail the stormy seas...

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Quest - Enchanted Love
When you arrive in Arlania, go to the castle Netvill, here talk to Earl Argus. He'll give you a quest to search for frogs in the Marshan Swamp. Go to Marshan Swamp and talk to the frog Feanora, she'll tell you about her sisters and gives you the Quest Frogs' Rescue.
Now go back to Arlania and talk to Earl Argus again. He thinks this love story over and gives you the order to search for the witch Helga and get a love potion for him. Go into the Snakes Underground and visit the witch, talk to her about the Earl's love story and get the potion from her.
Go back to Earl Argus, give him the potion and get your reward. He will now open up his dungeon for you where you can collect the frogs for the quest Frogs' Rescue.

Quest - Archimage Rezo
There is a tower of a mage near the place, where you can find the blue dragon. When you're near the tower you will hear a shouting from above. Archimage Rezo has problems to control his staff, he asks for your help.
Gather enough strong troops before going into the tower! The staff is a hero-troop and waits on the third level of the tower: Level 14, Attack + Defence 7, Intellect 14, he has a lot of Archimages, Priests and Inquisitors, Mana 200. So make sure you have enough experience and troops to fight this thing.
After you won the battle against the staff, you can hire troops here.

Quest - Artridis's Rescue
On the Griffin's Island talk to Griffin Kaghem, a spider is hiding in his nest and has laid eggs there. You simply have to kill it, collect it's eggs and get your reward. Griffin Kaghem gives you a new order after talking to him again.
Find his egg in the Griffins Underground. That's very simple, go down there, fight the monsters, get the egg and talk to Griffin Kaghem again to get your reward.

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Quest - Griffin Crown
On the top of the island talk to Harl - King of Griffins, he gives you this quest. You have to talk to Governor Scott Thompson on Western Islands (Islands of Freedom). You can find Scott Thompson in Tripol, on the first island you'll land when you arrive in this region.
Thompson tells you that the crown is not in his possession and tells you about the pirate Duke Sov, who is the governors enemy. The Duke lives in Totenheim Castle on the Eastern Islands. All you have to do is defeat Duke Sov, then go back to Governor Scott Thompson and get your reward here.
After that go back to Arlania and talk again with the Griffin King Harl, give him the crown and get your reward.

Quest - Portrait of the King of Griffins
After returning the crown to Harl, the King of the Griffins, he gives you a new quest. You shall get a portrait from Alex Artist, who lives at the beach of Griffin's Island. Go to Alex and ask him for the portrait of King Harl. He then asks you to get some decorative gilt from the dwarf Decar, you can find Decar standing near the entrance to Creiston Mines. Ask him for gilt and he sends you into the mines to collect some ore.
Go into Creiston Mine and collect 7 pieces of ore, bring it to Decar and get the gilt. Then return to Alex Artist and give him the gilt, get the portrait now and bring it to King Harl. Collect your reward.
Note: If you tell Alex, that he will be a very important man one day, he will give you the portrait for free.

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Quests in Verlon Forest

Image: Map of Verlon Forest

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Fandor's Obelisks

You can find the first obelisk in front of the Old Royal Castle and the second at the lake where the river farm is.

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Quests

Quest - Non-Aggression Pact
Talk to Marquis Kontu at Verlon Castle to get this quest. He will tell you how politics work, if you agree with him you can get this quest. After talking to Kontu about the barbarians go to the coast and talk to the Barbarian Leader. After talking to him go back to Marquis Kontu and tell him about the results.

Quest - New Non-Aggression Pact
After finishing the first Pact-quest talk again to Kontu, he'll ask you to talk again with the barbarian leader. This time the leader is not really happy about the new treaty and you have to attack him to fulfill the quest or go back to Kontu, report him about the failure and fail the quest. There is no other way.
If you decide to attack the barbarian leader, simply report the result to Kontu to finish the quest.

Quest - Talker Bird
After finishing the Quest Evil Beholders Breeding you got from Stephan Hall at the menagerie, you can talk to Archon about a new quest. Ask him about this talking bird, he'll give you a reward if you find his lost bird.
You can find this bird at the coast where the barbarians are. Simply talk to it, say that Archon has made a mistake and wants it back, the bird should fly home now. Go to Archon and tell him about the happyend, don't forget to collect your reward.

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Quest - Poor Ilik
In the southwest part of Verlon Forest you'll find Peter, a father who's son has run away and is lost in a nearby cave now. Your troops are strong enough for some spiders now? Then go into the nearby cave and fight all spiders.
Talk to the boy and bring him back to his father. Talk to the father Peter again. One of the spiders has bitten the boy and you have to collect some special flowers for a potion. You'll find the flowers on the way to the coast under the dragon's castle.
Collect them, go back to the village near the Verlon Castle and talk to the father here, give him the flowers. He will be very glad to see you and gives you the reward.

Quest - A Village turned into Stone
In the village near the Verlon Castle you'll stumble over the Shepherd boy Luk. Talk to the boy and he'll tell you about his problems. He is very frightened because all the inhabitants are turning into stone, he wants you to search for the druid and ask him for help.
Go to the Druid Corban, tell him about the problems in the village. He will tell you that you have to suppress the Gremlins in the artefact before you can take the amulett from the boy's neck. Fight the keepers of the amulett and then return the artefact to the druid. Collect your reward.

Quest - Kill the Ghost
Visit Baron Norge at Gefen Castle and talk to him about the ghost. He wants you to get rid of that ghost. Talk to Baron Gostrim's Ghost in the village beneath the castle. He wants you to kill the Baron instead.
Tell the ghost that the Baron said something about an accident and that it is best for him to leave this place now and rest in peace, tell the ghost that you will keep an eye on the Baron. (You can also kill him, that's your decision.)
Talk again to the Baron when the ghost is gone. He will give you the reward now. Talk also to his wife Gelena.

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Quest - Dragon Heart
Visit Dragon Attah at his castle. Talk to him about his problems with the woman Gelena. He will give you his heart and you shall bring it to Galena at the Baron Norge's castle. Go to Gefen Castle and talk to Galena, she is glad to hear your story and will soon leave the castle to spend the rest of her life with the Dragon Attah again.
Go back to the Dragon's castle and get your reward.

Quest - The Mystery of the Deserted Castle
In front of the Old Royal Castle talk to Richard Harmon, he'll tell you the story of the old King Hard the Terrible and his wife. He wants you to search for the treasure hidden behind a portrait in this castle. If you agree to search for it he will open the doors for you.
Make sure, you have enough strong troops before going into this castle.
First talk to the headless skeleton that sits near the entrance, it gives you a quest (see next quest). You can touch every painting here and fight against some Undead troops to fill up your experience points. When you've completed the quest Headless Skeleton you are able to find the secret room with the portrait.

Go through the portal and touch the portrait of Sir Radcliff in this room, this will transport you to the hidden room. Fight the guard and take the chest. Go back to Richard Harmon, tell him about the chest and he'll send you to King Mark Leonar.
Go to Greenwort and give the chest to King Mark, collect your reward.

Quest - Headless Skeleton
The Headless Skeleton named Morse has no head and knocks in Morse-signs. You have to find some head for it.
When you found a head and brought it to Morse you can ask him for some informations about the Old Royal Castle. It tells you of a secret room. This is the room where you have to search for the treasure.

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Quests in Marshan Swamp

Image: Map of Marshan Swamp

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Fandor's Obelisk

In the Marshan Swamp you can find the obelisk near the witch Chvakha's hut, on the way between her hut and the hut of Martha di Gonda (on the crossroad).

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Quests

Quest - Frogs' Rescue
You need the quest Enchanted Love from Earl Argus before talking to the frog Feanora in the Marshan Swamp. The frog Feanora gives you this quest when talking to her the first time. She asks you to search for her sisters, that are stolen by Earl Argus from Arlania.
Go back to Arlania and talk to the Earl. You can only fulfill the rest of this quest, when you finished the Earl's quest Enchanted Love. So fulfill this quest first now and then the Earl gives you permission to go down into his castle dungeon.

In the dungeon is not much to find, except two skeleton and necromancer troops, take the cage with the frogs and go back to Marshan Swamp. Give the cage to Feanora and collect your reward.
If you want you can have a nice frog wife now and make some froggy children with her. (Feanora gives +3 to Intelligence.)

Quest - Crypts Blessing
The Furious Paladin gives you the quest, you have to go into each crypt and bless the crosses he placed there. Talk to the Furious Paladin about his problems.
You have to visit 6 crypts and bless all crosses in there. That's really all, visit the crypts on the nearby graveyard, bless all six crosses and go back to the Furious Paladin to get your reward. After finishing this job he will give you also a new quest.

Quest - Cursed Cemetery
After blessing all the crosses in the crypts, the Furious Paladin gives you a new Quest. He is tired and is now searching for a way to clean the cemetery once and for all of those undead creatures.
Talk to him about this and then go to Greenwort, in the Knight's Temple talk to Aron Demion about the problems of the Furious Paladin. He will go into the cellar and give you the temple archives then. Bring the papers back to the Paladin. He now tells you, that you should break the 12 statues, that are placed around the graveyard.
Destroy the statues, when you're coming to the last one, the Paladin stops you. He'll tell you that he will die too, when all 12 statues are destroyed. It is your choice what you will do now.
If you destroy all 12 statues, the Paladin will die and live as an undead creature himself, if you don't destroy the last statue he will live. However, after finishing the one or the other decision, go back to his house and get your reward.

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Quest - The cursed Child
After delivering the donations to Priest Owein he will give you the quest, you shall search for a child which is more a monster than anything else. Talk to Owein about the problems with this child, he'll tell you where you can find Enemen.
You can find Enemen at his castle Karmag at the graveyard. You can hire undead troops here, but don't talk to him unless you have enough strong troops! (He has more than 1000 Skeleton Archers, about 130 Vampires, 30 Necromancers, 60 Ghosts and nearly 300 Spiders.)
When you talk to Enemen there's no way back, you have to fight. When you've won the battle, Father Pavel appears and you can buy some troops here. Go back to the Temple of Deceased Souls and talk to Priest Owein, get your reward.

Quest - Stinky Elixir
Talk to the witch Chvakha in Marshan Swamp, she'll tell you about the alchemist Sir Foritop and ask you to pour a stinky elixir in his cauldron.
If you accept, take the elixir and go to the dwarf Sir Foritop. In front of his hut stands an Alchemical Flask, touch it to pour the stinky elixir into it. Now watch the coloured smoke appearing on his roof, talk to the dwarf now and tell him, that you've done it because Chvakha has given you this order. Then go back to Chvakha and get your reward.

Quest - Subdue Bagaba
There are three frogs living in the Marshan Swamp, they are brothers and you have to talk to the oldest of them first. Talk to Frogus Squelch in the Hlezn Castle, he gives you the first of those frog-quests.
Squelch wants you to raise his flag on the castle of his younger brother Bagaba. Frogus Bagaba lives in the Mudin Castle, go there and talk to Bagaba. Attack him and raise the flag of his older brother Squelch on his castle. Bagaba now gives you the next part of the frog-quests.

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Quest - Bogis's Enthrallment
After attacking Bagaba he will give you the quest to raise his own flag on his younger brother's hut. Go to Bogis, he lives in the hut near the tavern at the entrance to Marshan Swamp. Tell him to raise Bagaba's flag on his hut. He gives you the next part of the frog-quest.

Quest - Bogis's Problem
Bogis is not happy with his brother's flag on his hut, so he asks you to talk to his oldest brother Squelch to get protection. Go back to Squelch now and talk to him. Tell him about Bogis's problem with Bagaba's flag.

Now you can choose between two options: Raise the flag of Squelch on Bogis's house or raise the King's flag on all three frogs' homes.
If you choose the first way, go and put that flag (Squelch's flag) on Bogis's house, and get the reward from all frogs.
The second way is much better: Tell Squelch that you've have enough of the frogs and attack him, raise the King's flag on his castle, then go to Bagaba and raise the King's flag on his castle too. Now go to Bogis, tell him what has happened and raise the King's flag on his hut.
That's fine, now those frog homes belong to the King and that's the way it should be.

Quest - Dirty Butory's Debt
After finishing the three previous frog-quests, you can get a new quest from Bagaba. Talk to Bagaba (the Frogus at Mudin Castle), he has problems with Dirty Butory.
You can find Dirty Butory under the house of the Furious Paladin, at the sign take the right way. Talk to Butory (attack him and he will start to talk to you), tell him that Bagaba wants you to kill him.
You now have the choice to accept Dirty Butory's deal and kill Bagaba instead, then get your reward from Butory or you can kill Butory now and get your reward from Frogus Bagaba.

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Quests on the Islands of Freedom

You can sail to the Islands of Freedom with the Sea Swallow by Fisherman Kitano in Greenwort or later with the dwarven submarine. Ask Fisherman Kitano to bring you to the Islands of Freedom after getting the order from the King.
When you arrive on the Islands of Freedom, you will begin on the Western Islands. You have to buy a boat to reach the Eastern Islands, Merchant Valdes has a boat for sale, it'll cost you 3000 goldpieces. You can also talk to Merchant Valdes if you want to go back to Darion (Greenwort), this costs nothing.
You should also talk to Fish Eye, he won't give you a quest but he tells you where to get one.

And one more thing: The enemy troops on the Islands of Freedom are very strong, but you can sail along the coasts and collect several leadership-flags or runes and you can fight against the weaker troops first to find some treasures on the small islands.
If you have collected all possible flags go back to Greenwort, hire new troops and come back to the Islands of Freedom then.

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Western Islands
Image: Map of the Western Islands

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Fandor's Obelisks

On the Western Islands of Freedom you can find one obelisk on the Mantil Island, that is where Thomas Cook is living with his sons. Another one stands behind the Orc's Castle Hezerhem.

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Bartholomew Bart

This is not a quest, it is more a treasure hunt...

First you have to talk to the pirate Nine Yards, you can find his hut on the beach near the gateway to Eastern Islands. He'll tell you the story of Captain Krez Keller and his ship Moon Ghost. He also gives you some details where to find this ship and a sunken village, and about a mage called Cann Torius who is hanging around there. He is willing to sell you the key to Bartholomew Bart's grave for 20.000 goldpieces.
The grave is in the pirate's graveyard here on Western Islands, simply click on the sarcophagus and Bartholomew himself will come out and talk to you. Bartholomew Bart will vanish then and you can find him again on a small island east of the Underwater Cave (on Eastern Islands). His treasure seems to be the treasure you'll find in the Pirates' Underground, Bob Devis will give you the map for it (Quest Cursed Treasure).

Now you have to buy one or more Power of Water spells from the mage Cann Torius, you can find him on the island with the sunken village at the coast. When you sail over the village with your ship now (having the spell in inventory) the Moon Ghost will appear and you can talk to Captain Krez Keller and buy some troops from him.
It disappears then and every time you want to buy troops here you'll need one of those spells to make the ship appear again.

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Castle Hezerhem - Mask of Youth

This is not a quest, but you can get the Mask of Youth here.
When you enter Castle Hezerhem you are forced to fight against the brother of the owner. After winning the battle you can go down into the castle's underground and fight against Dragon Krordge to get the Mask of Youth.
Later you can talk to the orc Habbab Ordy outside the castle. He tells you of some troops that are inside. Fight them to free the castle.

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Quests

Quest - Head of the Cook Family
On Mantil Island (as Fish Eye told you) you can find Thomas Cook, an old pirate who wants you to decide which of his sons is worth to wear the family bandana. This is a simple quest, talk to all three sons and then decide whom to give the bandana.
The other two brothers are now your enemies and you can fight them to get some experience points. I gave the bandana to the youngest brother (Brendon Cook) in exchange for a treasure map... the Clear Eye diamond. I forgot to save the game here, so I can't remember what the other two brothers promised as reward... sorry.
However, I found the Clear Eye diamond on the Eastern Islands, on the middle island of the three northern islands near the waterfall.

Quest - Thorny Dog
The Governor Scott Thompson in Tripol Castle gives you this quest, when you ask if you can help him. He has problems with the pirate Thorny Dog and asks you to bring him the pirate's head.
You can find Thorny Dog in a grotto in the northern lagoon. Simply kill him and go back to the governor to get your reward. He has also a new quest for you.

Quest - Stepbrother
After killing Thorny Dog, you'll get a new quest from Governor Scott Thompson. You shall talk to Mano Riveres, Thorny Dog's stepbrother, to make sure he will swear fealty to the governor.
Go to Exail Castle and talk to Mano Riveres, he will swear fealty to the governor but he won't let you go, you have to kill Wild Duke first. So simply kill Wild Duke and then go back to Governor Scott Thompson to report and get your reward.

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Quest - Cursed Treasure
Behind the Tripol Castle you can find Bob Devis standing in front of a cave, the Pirates' Underground. You will get the attack-sign but you can talk to him, just go near him and he'll start to talk.
He tells you about a treasure hidden in the cave and that this treasure is Bartholomew Bart's treasure. He will give you a map and tell you about a curse. You have to go into the cave, find the treasure, fight against some monsters and return to Bob Devis.
You now have two options, give half of the treasure to Bob Devis or fight against him and get the whole treasure for yourself. However, the quest will fail if you attack him but you have the treasure, and it will be completed if you choose to give him what he wants.

Quest - Joining the Coastal Brotherhood
You have to talk to Tex Viscous on the Western Islands to become a member of the Brotherhood. You can pay 20.000 gold or you can pass the trial. If you choose the trial you have to go down into the nearby cave.
I recommend to talk to Geraldino once you're in the cave, he'll tell you about Blind Hugh. Now you can do two things: You can kill Blind Hugh, go to the door and press on it to go through, or you can talk to Blind Hugh and tell him about the wonderful Darion and refuse to kill Tex Viscous, then he'll give you the key for the door and you can go through it (after talking to it and talking to Hugh again and come back to the door again).
When you're through go to Tex Viscous, you can now join the Coastal Brotherhood for 10.000 gold. Viscous will give you a quest after joining the Brotherhood.

Quest - Free Prisoners
After joining the Coastal Brotherhood you will get this quest from Tex Viscous. You have to free Old Hoarse from the governor's prison.
Talk to the Prison Guard on the beach in front of the prison, ignore his warnings and pay him 7000 gold. He'll open the entrance to the prison now. Now find Old Hoarse and free him, then go back to Tex Viscous and get your reward.
You can buy troops from the Brotherhood now and when you talk to Old Hoarse he'll tell you a story about the Mask of Youth which is in the Orc's Castle.

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Eastern Islands
Image: Map of the Eastern Islands

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Fandor's Obelisk

There's only one obelisk standing on the Island where you found Mirabella, you have to follow the path around the island until it ends at the coast.

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Quests

Quest - Great Kraken
You get this quest from Mirabella when you talk to her about Lucky James and about her beauty, tell her that you want to marry her. You have to prove your strenght and kill the big Kraken. Mirabella will tell you about the place where you can find Captain Wetbelly.
Once you've found the captain, make sure to have absolutely enough strong troops with you or come back later. Talk to Captain Wetbelly about the Kraken, he tells you to follow his ship and he leads you to the place where the Kraken can be found. Follow him and watch what's happening now.

Well, you are the next and you have to fight against the Kraken now. When you won the battle against this creature, you can go back to Mirabella. If you want (and if Lucky James is dead too) you can have Mirabella as your wife.

Quest - Scott Morrison's Ransom
In the hut behind Mirabella lives Scott Morrison. He gives you the quest to deliver a small gold bar to Bare Hornet. This is the ransom for the woman he once married.
You can find Bare Hornet on the island where the Coastal Brotherhood is (Western Islands). Talk to Bare Hornet, he'll tell you that you have to measure Morrison's wife and bring the full amount of gold then. Go back to Scott Morrison and report about this.

It's your choice to take the flag from Scott Morrison and pay his debt, or to choose another answer.
I took the flag and payed Bare Hornet (60.000 goldpieces), but hey... I haven't to pay because Bare Hornet wants some plants. So he'll give you the quest Pirate's Crops, you now have to fulfill this quest first. After finishing the Pirate's Crops quest this quest is finished too.
You can also just pay the gold to finish it.

Quest - Pirate's Crops
Instead paying Scott Morrison's debt to Bare Hornet, you can do an errand for Hornet. Talk to Bare Hornet about paying the debt, he will ask you for this errand then. You have to collect five plants for him.
You can find those plants on the small island with the cross on it, click on the skull to open the secret entrance and go down. Fight the monsters, collect the bushes and bring them to Bare Hornet. That was all.

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Quest - Titan's Tear
On a small island you can find Monte Rodrigues, he gives you a treasure map for the Titan's Tear and tells you, that you shall find it and bring it to the Stone Darillas tavern in Upper Hadar, and then he dies.
Well, nothing easier for a Royal Treasure Searcher than to find a treasure... in my game the Titan's Tear was on the small island in the south of Arlania, between the mainland and the Griffin's Island. Now you should deliver it to the tavern in Upper Hadar.
When you enter the tavern you'll start talking with the Smith Hrut, give him the Titan's Tear and all will be good.

Quest - Titan's Boot
On the museum island, the island with the big shoe on it, talk to Ameliy Midas. He'll tell you something about the Titans and some historical stories. When you say that you want to visit the museum he asks you to do him a favour and get rid of the orcs.
Kill the orcs down in the museum, especially their leader Bdyh Haar, and then get your reward from Ameliy Midas.

Quest - Indulgence
Talk to Captain Black Eye, he'll tell you about his cursed ship and he wants an indulgence from a priest. He will also give you some money to buy this indulgence.
Go to Marshan Swamp to the Temple of Deceased Souls and buy it there. Come back to the Eastern Islands and give the indulgence to Captain Black Eye, get your reward.
When you now talk to him again you have two options, you can buy some goods from him or you choose the other answer, but then there is no way out, you have to kill him and his troops.

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Quest - Black Mark
You need the King's Quest Underground Maps in order to get this quest from Red Beard. You can find Red Beard at the northern top of the southeast island, he'll tell you the password for Lucky James's Mines and give you a black mark, which you have to give Lucky James.
After fulfilling this task go back to Red Beard to get your reward for delivering the mark.

Note: You have to pay 100.000 goldpieces to get the Underground Maps from Lucky James or you can kill Red Beard instead, in this case the Black Mark quest fails and you'll get your reward from Lucky James (the maps).
If you don't kill Red Beard he will sell you troops after this quest.

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Quests in Kordar (Dwarven Lands)

You can reach Kordar, the Dwarven Lands, through the Creiston Mines once you have completed the quest Slave Traders. Tell the guard who you are and what you want here.
Next the Ice Spirit Lina stops you and you have to find the energy source here in Kordar. Also Reaper, the last Rage Spirit, will sense his lost Clock of Time here in Taron Mines.
Kordar is full of lifts and mines, most time you have to travel a short way underground to reach a destination in the upper dwarven lands. You will also encounter the third bossmonster here.

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Upper Hadar
Image: Map of Upper Hadar

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Rage Spirits - Ice Spirit Lina

As said above you can activate the Ice Spirit Lina here in Upper Hadar. She stops you the first time when you arrive here, go further to the south and she'll stop you a second time.
Near the factory you will see an energy-tank, go there and click a few times on that thing. Lina will tell you when her devices are full loaded. From now on you can count on Lina's help during combats.

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Arena of Truth - Truth Keeper Dreghen

Not a quest. In a closed area in the mountains of Upper Hadar you can find the Truth Keeper Dreghen. He gives you the option to pass a trial and find yourself.
For those trials it is necessary to have your troops filled up at maximum and your level has to be 10 at least. Then you can pass the first trial, you have to fight against your double. (That's really not very interesting, every good fighter can kill himself *lol*.)
Make sure you know what you are doing when you say yes to this trial. You can earn some magic runes here.
When you want to pass the next trial you have to fill up your troops to the maximum again. But the next time you'll have to fight against the double amount of your own troops!

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Quests

Quest - Tame Hyenas
When you arrive in Upper Hadar you should talk to the Dwarf Giram first, he'll give you the easiest quest of the world. He has problems with a few hyenas and wants you to kill them. Simply kill the two hyena-troops in the nearby fence and get your reward.

Quest - Combination Lock
When you meet the dwarf Grok Erherm he'll tell you about a present for his son and a runic lock on the chest that's standing nearby. Talk to his son Kregik Erherm, he has the instructions how to open this thing.
Look at the instructions and sort the symbols on the strange apparatus. It's very simple so I think you don't need further instructions here. After sorting the symbols on the apparatus the door opens and you can get your reward from Grok Erherm.

Quest - Cold Brook
There's a brook in Upper Hadar near the undersea boat and it is freezing. It gives you this quest. You have to go to the Valley of Thousand Rivers and ask Diana, the river fairy, for water.
You can find her near the Castle Daloer in front of the waterfall. Ask her for non-freezing water and she gives you a vial. Go back to Upper Hadar and give the vial with water to the Cold Brook, get your reward.

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Lower Hadar
Image: Map of Lower Hadar

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Quests

Quest - Miners Badges
Talk to the Dwarf Baldur, you have to find 9 miners badges for him. Some of those badges are laying around in the mines and some are carried by monsters. When you have found all 9 badges go back to Baldur and get your reward.

Quest - Natural Gas
Somewhere in Lower Hadar is a dark spot with a warning sign, here stands the dwarf Dragon Krenos. You shall help him with lighting the area by turning a wheel. He is afraid of the monsters and so it's up to you to kill them and make a bit light.
Simply turn the wheel at the end of the tunnel and go back to Dragon Krenos to get your reward.

Quest - Missing Gerda
At Horwest Castle talk to Tadum Reg, he'll tell you of his daughter Gerda that is missing. Take the nearby lift to Upper Hadar and go into the Cyclops Cave there. Fight the small group of monsters and rescue Gerda, then go back to Tadum Reg and get your reward.
If you want you can make Gerda your new wife yet (+1 to attack for dwarven units).

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Quest - Lever Gear
The Dwarf Babur has a problem with one of the lifts, you can help him by getting a new lever gear from his workshop. Simply go to the workshop, talk to Master Derold and get the lever gear, then go back to Babur, give him the thing and collect your reward.
Now you can use this lift to reach the submarine in Upper Hadar later on.

Quest - Laboratory 44
In the western corner of Lower Hadar you'll find a gate and the Inspector Bon Gan, talk to him and he'll open the gate to the Laboratory 44. Here you'll meet your third bossmonster yet, so make sure to carry enough strong troops with you.

The giant Spider Queen has 25.000 health points and it also summons spiders to attack you. Kill her as fast as possible or the summoned spiders will overrun you.
When you've won this battle go back to Inspector Bon Gan and get your reward. Make sure to collect all treasures here because the inspector will close the gate again when you've finished this quest!

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Taron Mines
Image: Map of Taron Mines

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Rage Spirits - Reaper

When you first enter the Taron Mines Reaper will talk to you and tell you that the Clock of Time is here somewhere, or better said, he will give you the tip that you have to look here for an entrance to Demonis World.
Talk to the King of the Dwarves who is in the castle Taron at Ardan's Peaks. You have to rescue his son. When you've won the battle for Bogaccio Castle the son of the King gives you the Clock of Time. Now you can use Reaper during your battles.

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Castle Bogaccio - Tibold

Once you've defeated the enemy that keeps Tibold imprisoned in the Castle Bogaccio, you can come back here and buy Magic Crystals and Runes from Tibold. For every first rune (or crystal) he wants 100.000 gold pieces and every more rune (or crystal) of this kind costs you 100.000 gold more than the last.
This is a good way to purchase a rune if you need one to update a special ability, at least if you own enough gold.

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Quests

Quest - Barricaded!
The Warrior Taganrog stands in front of a big gate which was closed by some workers. He tells you that they fear the demons. He wants you to go through the upper pass and then talk to the workers.
Well, nothing easier than this, just take the nearby lift and reach the workers. Talk to their leader Argah and let them open the gate. Then you can go through the open gate and talk to Taganrog again to get your reward.

Quest - Strike
A large group of miners is standing in a part of the Taron Mines. They are on strike and the Foreman Benin gives you a petition. You have to go to King Digor at Taron Castle and let him sign this petition.
He will not sign it until you have finished the Quest Peace Treaty with the Dwarves and rescued his son from Castle Bogaccio. After this you can talk to him and he will sign the petition for the miners.
Go back to Foreman Benin and give him the signed document. He'll give you the reward.

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Ardan's Peaks
Image: Map of Ardan's Peaks

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Fandor's Obelisk

In Ardan's Peaks you can find the obelisk near the necromancers house in the north.

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Gremlin's Castle

Not a quest. At castle Teron you can buy the artefact Gremlin's Castle. This castle is inhabited by small Gremlins and you can talk to Gremlin Ramsh to enter it. There's not very much to do, fight all the enemies and collect all treasures. You can find some Dragon Eggs here.

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Magneto Castle

Not a quest. Just free the castle Magneto from the Demon troops and get some experience points. The dwarf-guard will be happy about this.

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Quests

Quest - Spiritualistic Seance
Near the Castle Taron you can find the Dwarf Zhdack, talk to him and he'll give you this quest. His wife is dead and he couldn't find the money, so he needs to ask a necromancer in a seance.
This is now your job. Talk to the necromancer and then to the summoned wife of Zhdack. She'll tell you that the money is hidden in a chest behind the castle Taron. Go there and search for the chest, then bring the chest to the dwarf Zhdack and get your reward.

Quest - Ocular Village
The smith Trantos asks you for help, you have to free the nearby village off the demons. That's very simple, fight all demons there and go back to the smith Trantos. Tell him that all is fine and he'll gives you your reward.

Quest - Good Beer
Innkeeper Nerod has problems with his beer. You have to go to the brewer Dalas and ask him for better beer. Dalas gives you a bag for collecting gerzhack.
Now you have to go to the Underground Sea and collect the plants that are growing on the small island. When the bag is full go back to Dalas and give him the bag with gerzhack. He now brews a fine beer and gives it to you.
Go back to the Innkeeper Nerod, give him the barrels and get your reward.

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Quest - Manufacturer's Guard
Near the King's Castle Teron stands a dwarf named Karod Drom, he needs a guard that escorts him to his factory. Make sure your troops are strong enough and filled up to the limit.
When you accept this quest you have to clear the way from the castle to the factory in the north off all enemy troops. If you clear the way before accepting this quest, there will appear other troops which you have to fight then, but it's a bit easier then.
Make sure that nobody will attack the dwarf on this way. When you arrive at the factory get your reward from Karod Drom.

Quest - Fandor's Map
When you've visited all the Obelisks in Endoria they will light up and you can talk to Keeper Neylus. He opens the pyramid for you now and you can get the map. Show it to Neylus, he tells you to sell it for a high price.
The best price you'll get at Daloer from Queen Violetta, she gives you 10 of each magic runes.

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Mehgard
Image: Map of Mehgard

Quest - The Dwarves' Magic Portal
After receiving the quest Dragons' Labyrinth from King Tom Digor you have to talk to the chief engineer Debat in Mehgard. He tells you of the demons' attack and another key which is used to close the Magic Portal.
You have to go to Demonis now (through the gate at the Underground Sea). At Castle Magnis you'll find the Archidemon Baal, kill him and his troops.
Note: You'll get the artefact Kerus's Sword when finishing the Quest Journey to Dragons' World first, which you'll get from Welbewool in Demonis.

When you've killed Baal you'll get the key for the Magic Portal, but it is broken now. Take the broken key and bring it to Chief Engineer Debat in Mehgard, he'll fix the key and you can return to the Magic Portal.
When all your jobs are done here in Demonis you can close the Magic Portal and report to King Tom Digor at Castle Taron. When you come to the castle Tom Digor is very nervous about the demons that have captured Castle Taron.
Recruiter Raab Sottan is awaiting you here with the troops, which you choose for him in Demonis when talking to him there. Kill him and talk to Tom Digor again, tell about the closed Portal and get your reward.

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Quests in Ellinia (Elven Lands)

You get access to the Elven Lands Ellinia when you've finished the King's quest Peace treaty with the dwarves, the King gives you the new quest Queen Violetta and you have to go to Ellinia with the Sea Swallow of fisherman Kitano.
You can buy a boat from the elf on the beach (Ivar Kamelie), he also gives you some informations about the Elven Lands.
Sail the coasts of Magic Valley, Great Forest and Valley of Thousand Rivers with the boat to fight the weaker troops first and collect the treasures. Many Magic Crystals can be found here.

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Magic Valley
Image: Map of Magic Valley

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Great Karrakh

Not a quest. You remember the evil orcish shaman Karrakh?
During your journey through the Magic Valley you'll meet the Orc Shaman Karrakh again, he's standing in front of his tower, talk to him.
You can now summon the Turtle Gaya to help you with this shaman. Gaya will come and take her Magic Crystal, she gives you many splinters from it and you can collect them all.

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Quests

Quest - Egnum, the Eviln-eater
The Wizard Gresekherm needs some help. He gives you this quest and a small animal named Egnum. Egnum is an Evilns-eater and you have to go to the Valley of Thousand Rivers.
It has rained evilns there and all you have to do is feed Egnum with those evil things. Just pick them up, Egnum eats them automatically. When Egnum has eaten enough bring him back to the wizard and get your reward.

Quest - Annore and Hneya
The bard Annore has lost his fiancée, you have to search for her murderer Sheragga if you accept this quest. Sheragga is somewhere in Death Land.
Take the near Book of Death to go to the Grey Wasteland, Sheragga is running around near the Book. Kill him and go back to the place where Annore was. There are two graves now, simply touch the gravestone to get your reward.

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Great Forest
Image: Map of the Great Forest

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Fandor's Obelisk

The obelisk is standing at the right side of the river, between the bridge and the Tree of Life.

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Quests

Quest - Siege of Orinoko
When you're near the path that leads to Orinoko Castle a young elf named Ten is stopping you. He tells you of an army of Undead creatures that lay siege on Orinoko. When you accept the quest Ten's troops will join you (I had my troops full at this time, so I don't know what and how many troops he gives you).
There are four troops of Undead, you have to kill them and then go into the Castle Orinoko. Talk to Ebirio Glasser here and he'll give you the reward. Talk also to his daughter Princess Neoka.

Quest - Marry Neoka
When you've finished the quest Siege of Orinoko you can talk to Ebirio Glasser and his daughter Neoka. If you want to marry her and get a royal wife you have to get permission from Queen Violetta or from the Tree of Life.
When you have this permission go back to Castle Orinoko and talk to Ebirio and Neoka. You can now take a royal wife and be happy with her.

Quest - Tree of Life
In the midst of the Great Forest you can find the Tree of Life. He has some problems with Orcs and wants you to fight them. If you accept he will open his body and you can go down to his roots and kill all the Orcs that are here. Don't forget to collect all the treasures.
When you're finished and killed them all go up to the Tree again and get your reward. You can now speak to the Tree of Life and ask for permission to marry Princess Neoka. He will also give you another quest.

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Quest - Tree of Life Sprout
Let life kill death, that's what the Tree of Life tells you after you cured his roots from the orcish virus. He gives you his sprout and you have to plant it near the Tree of Death in Death Valley.
You'll get your reward directly from the new grown Tree of Life then.

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Valley of Thousand Rivers
Image: Map of the Valley of Thousand Rivers

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Quests

Quest - Gerharius Flower
Elrio, living in the middle north at the landing stage, gives you this quest. Ancient traditions prevent him from expressing his feelings to his love and he needs a special flower. You have to go to the Great Forest and find this flower.
When you found it bring it back to Elrio and get your reward.

Quest - Black Unicorns
Under the sea where Castle Daloer is located you can find a black unicorn named Elunium. It gives you a very simple quest. It tells you a short story and all you have to do is convey Eluniums thankful words to the Druid Elean.
You can find the druid Elean in Great Forest in the very south edge. Elean now tells you of Velisar who went to the Dark side and makes experiments with animals. You should talk to this Velisar in Death Valley. He'll tell you about his life as druid and as necromancer and gives you his staff, bring this staff to Elean and get your reward.

Quest - Everlasting Youth Elixir
Near the Castle Daloer, in the left house, lives Beaulla. She asks you to help her with some Orcs that have stolen the recipe for Everlasting Youth. You have to find the Orc-commander Igdym Urkurshak and take the recipe from him.
Igdym is in the Great Forest, north of the Tree of Life. Talk to him, kill him and get the recipe from him, then return to Beaulla. Damned Orcs... now you have to go to the Tree of Life and get a new recipe.
No problem if you have completed the quest Tree of Life yet, you'll get a new recipe and can return to Beaulla. Get your reward.

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Quest - Violetta's Soul
When you arrive in Daloer and talk to Violetta and Kay-Lear you have completed the King's order for first and get this quest. Talk to Kay-Lear about General Karador and the Crystal of Darkness. General Karador, leader of the Undead army, has captured Violetta's soul. You have to defeat him and his army. He gets his strength from the Crystal of Darkness.
You can find him in the Castle Necronom in Death Land, use a Book of Death to go there. Attack Karador's armies first, the Crystal has 20.000 lifepoints, destroy that thing when you've finished the other troops. When you've won this battle go back to Daloer and talk to Kay-Lear and Violetta again.

Violetta is now free and she tells you of Amelie, the King's daughter. There is only the way through the Dragons' Labyrinth. She also gives you a letter which you should deliver to the Dwarven King Tom Digor. He then will give you the key to the Dragons' Labyrinth... if it only would be so easy.
You just got a new quest, the Dragons' Labyrinth. Now to finish this quest here, you have to go back to King Mark (Greenwort) and tell him about the labyrinth and what Queen Violetta told you about Murock.
You can now use the dirigible of Captain Mushruk in front of Daloer.

Quest - Dragons' Labyrinth
When you've finished the quest Violetta's Soul you'll get this quest from her. She gives you a letter that you should deliver to King Tom Digor of the Dwarves and he would give you the key to the Dragon's Labyrinth.
Ok, go to Taron and deliver the letter. Tom Digor tells you that you should talk to the chief engineer Debat in Mehgard. Go to Mehgard and talk to him, he'll tell you about what has happened there. You have to find both keys now, and you've got a new quest from Debat (The Dwarves' Magic Portal).

Go to Demonis through the gate at the Underground Sea. Find your way to Nexy Castle and talk to the demoness Xeona (you can get her as wife if you want). It doesn't matter if you want her for love or if you only want the key from her, you have to fight against her and defeat her to get both.
Once you've won this battle talk to the Demon Key Keeper, he'll give you the key yet. You can now go to the Valley of Thousand Rivers and open the Dragons' Labyrinth.
When you arrive in the Dragons' Labyrinth the Dragon Skaar gives you the new quest Haas's Embodiments. Fulfill his quest and then go to Murock. When you arrive this quest ends and you'll get the new quest Princess Rescue.

Quest - Haas's Embodiments
You'll get this quest from the Dragon Skaar once you've opened the Dragons' Labyrinth. Skaar tells you of the problems with Haas's Incarnations, you have to find all seven incarnations and kill them.
Once you've found them all and won the battles go back to Skaar and get your reward. You'll get a password and you can now go directly to Murock without running through the Labyrinth.

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Quests in Death Land

You can get here by using the Books of Death, and you can leave the Death Land by using the Books of Life.
There is one Book of Death in the Magic Valley (Ellinia) that leads you to the Grey Wasteland, and the Book of Life here will bring you back again. And the other Book of Death is in the Valley of Thousand Rivers, this one leads you to Death Valley and the Book of Life found here will also bring you back afterwards.
You can buy a boat at the Boatman's House in Grey Wasteland, just ask the Ghost of a Sailor for it. Sail the coasts and fight the weaker creatures first.

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Grey Wasteland
Image: Map of the Grey Wasteland

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Fandor's Obelisk

At the very south end in Grey Wasteland you can find the obelisk, near the Necromancer Neirum's house.

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Quests

Quest - Escaped Book
In the northern part of the Grey Wasteland you'll come to the house of Necromancer Kvorum, he gives you a quest which you can't refuse. He wants you to find the Book of Evil in the Dragons' Caves at Arrahta Pass. Go into these caves and fight the monsters, talk to the Book of Evil and win the battle, take the book and go back to Necromancer Kvorum. Give him the book and get your reward.

Quest - Homing Bat
Near Necromancer Kvorum's house lives the Zombie Gerack Few. He wants you to bring a new bat to his brother Chedro Few, who lives on an island in Death Valley.
Buy a boat from the Ghost of a Sailor and sail to Death Valley, search for Chedro Few's Shop on one of the northern islands there and bring him the bat. Get your reward from Chedro.

Quest - Captured Souls
At the entrance of the southern graveyard you'll find some souls. Talk to Netleco's Soul, he gives you this quest.
All you have to do is destroy 12 runes on the nearby graves, then talk again to Netleco's Soul and get your reward.

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Death Valley
Image: Map of Death Valley

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Quests

Quest - Broken Skeleton
As soon as you're here you'll see a jumping skull, this thing is trying to hop into the Book of Life to get to the other side. But it has no bones and so you have to search for some bones. Search for it's bones at the cemetary near the capital Necrocom and bring the bones back to the skull, you have to find six pieces.
You have to go to the other side to get your reward from the Giant Ank that is waiting at the Book of Death there.

Quest - Zelberra's Soul
While walking through the Death Valley you'll find Zelberra's Soul. She will tell you, that as long as Zelberra is alive she will suffer. So you have to find Zelberra, she's in the near Temple of Sacrifices. She'll tell you a bit about Karador and some conspiracies.
You can kill her now and then go back to her soul and get your reward. There is also the option to let her live, in this case you can kill the Necromancer Neirum instead (in Grey Wasteland), but I don't know what happens to Zelberra's Soul then. (I didn't save the game before killing Zelberra...)

Quest - Red Dragon Eggs
The Necromancer Ehno Partes gives you this quest, he wants three eggs from Red Dragons. When you've found three eggs bring them to him and collect your reward, that's all.

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Quests in Demonis and Murock

Demonis is the land of the Demons, you can get here through the Magic Portal located at the Underground Sea. The land of the Demons is full of platforms which transport you from one place to another. Make sure to find both keys before closing the Magic Portal later.
Murock is the land of the Orcs, the last station for you in this game.

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Demonis
Image: Map of Demonis

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Recruiter Raab Sottan

Not a quest. Somewhere in Demonis you'll find the Recruiter Raab Sottan and he will ask you for some good advice. You should tell him what kind of troops is best to attack Endoria.
Your choice is not very important, but you have to fight him and his troops later. So give him the advice to take those troops with him, which you think you can easily defeat later.

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Quests

Quest - Journey to Dragons' World
The demon Welbewooll asks you to assist him in building a new bridge. He needs a Sapphire Egg from the dragons' world Ultrax. Take the platform behind his house and go to Ultrax. Find the Sapphire Egg and return to Demonis, give the egg to Welbewooll and get your reward.
You can now buy the artefact Kerus's Sword from him, it's very useful for defeating the Archidemon Baal at Magnis Castle.

Quest - Temptress Isshara
Demoness Isshara is shocked, the Roads Architect Asmorey is resisting her charms. You not! So you can't do anything, only what she wants you to do.
Talk to the Roads Architect Asmory and find out, why he resists Isshara's charms. Then go back to Isshara and tell her about the protective potion. You should now find the trader Lew Klisan and force him to replace the protective potion with Isshara's one. When it's done talk to Isshara again.
The quest is finished yet and you'll get your reward, but you should visit Asmorey once again. He is very fascinated by the demoness and she will no longer use her whip, so you can take Isshara's Whip and use it yourself.

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Murock
Image: Map of Murock

Quest - Princess Rescue
The last quest in the game, all you have to do is rescue the princess now. When you arrive in Murock you have to find out where Princess Amelie is. Ask the Orcs, they'll tell you of a guy called Bagud and an archaplane.
Find Bagud, talk to him and then talk to the High Shaman Bahalum. Now make sure to hire your full troops before speaking again to Bagud!
Fly to your endpoint and talk to the princess, win your last battle and then talk again to the princess, return her home to her father. That was it, you've successfully completed the game.

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